Hello again, we on JunkieGamer are bringing you some more news on APB Reloaded.
These are just the changes they recently made for the third stage of the beta:
General
* Fixed server performance spikes in in death camera code (should remove most remaining server-lag spikes).
* Removed client and server frame times from latency calculation to better estimate network latency and response (can be seen using /fps and /fpsdetail).
* Added new HUD markers and text to distinguish between tainted and fresh targets (i.e. graffiti points that you need to guard vs. graffiti points that you have sprayed).
* Altered HUD markers colours, and switched HUD markers to be more noticeable. Markers are now outlines when player has line of sight and solid when not.
* Moved Checkpoints in Wilson LeBoyce spawn area to new Construction site out back.
* Fixed Cement crucible having an incorrect texture in newly-added construction area behind Wilson Leboyce.
* Fixed an incorrect reward package.
Vehicles
* Cost of Muscle Car Increased.
* Reduced Balkan Kolva Population in both districts down to 1% (Still need to remove a couple of spawners in future builds)
Weapons
* LTL Ammo cost reduced.
* Explosive Ammo Cost Reduced.
* Most weapons now come with more ammo on initial purchase.
* STAR: Bringing the accuracy back up again, but not to the extent it was originally.
* Colby PMG: Increased Base Accuracy, Fire rate slightly increased.