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APB updates so far
Hello again, we on JunkieGamer are bringing you some more news on APB Reloaded.
These are just the changes they recently made for the third stage of the beta:

General

* Fixed server performance spikes in in death camera code (should remove most remaining server-lag spikes).

* Removed client and server frame times from latency calculation to better estimate network latency and response (can be seen using /fps and /fpsdetail).

* Added new HUD markers and text to distinguish between tainted and fresh targets (i.e. graffiti points that you need to guard vs. graffiti points that you have sprayed).

* Altered HUD markers colours, and switched HUD markers to be more noticeable. Markers are now outlines when player has line of sight and solid when not.

* Moved Checkpoints in Wilson LeBoyce spawn area to new Construction site out back.

* Fixed Cement crucible having an incorrect texture in newly-added construction area behind Wilson Leboyce.

* Fixed an incorrect reward package.

Vehicles

* Cost of Muscle Car Increased.
* Reduced Balkan Kolva Population in both districts down to 1% (Still need to remove a couple of spawners in future builds)

Weapons

* LTL Ammo cost reduced.
* Explosive Ammo Cost Reduced.
* Most weapons now come with more ammo on initial purchase.
* STAR: Bringing the accuracy back up again, but not to the extent it was originally.
* Colby PMG: Increased Base Accuracy, Fire rate slightly increased.



Reads: 315 | Added by: HISTOPLASMOSIS | Date: 2011-03-15
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